Game Guide Wushu 9yin wulin GoonTang

Emei Weapon Skill Sets

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Emei Weapon Skill Sets pvp
Rosy Cloud Stab Emei Weapon Skill Sets
Good for single target fighting or when you're not tanking in pve, has 2 different heals and 2 charges. Solid, consistent damage output.

 Name  Type  CD  Range  Hits  Comments  
Rosy Cloud Stab  Dagger - Internal - Yin - http://www.youtube.com/watch?v=GFtSrjEFjJY 
  Passing Clouds  Overt  2s  Melee  Cone  Basic attack, hits twice. 
  Move Clouds And See The Sun  Overt, Dash  6s  3m  Target, Cone  Dash to target, hit 3x. 
  Morning Cloud And Evening Rain  Overt, Dash(air)  8s  3m  Target, Cone  If you are in air will dash to target. If they are in air will disable flying skills. Largest single hit in this set. 
  Embracing The Wind  Feint  2s  melee  Cone  Feint, cone (no target). Restores Internal Force on a successful block break. 
  Immortals Showing The Path  Block  1s   self  Block stance, decreases enemy Stamina on block. This was tested by Teralisa and Fishlips. 
  Rosy Clouds Slowly Rise  Utility  8s  20m?  target or self  Heal over Time (small amount of hp over 5s, yellow only), also a +soft damage boost for yourself only (20-40 per hit). If an enemy is targeted will target yourself whether or not the enemy is targeting you. 
  Meridian Breaking  Rage  10s  melee  PBAE  Rage move, pirouette in place hitting everything around you for 11 small damage hits. Each spin does a small tick of healing (28 at skill 3) to your entire group whether or not you hit anything. You can move while performing this attack. 

Scaling
Projected values are starred

Although unlisted by tooltip, Rosy Clouds Slowly Rise (like damaging skills) gains also bonus amount and range, dependent upon your weapon damage, to your health regeneration.
Level Scaling 
Skill  Modifier  1  2  3  4  5  6  7  Hits 
Passing Clouds  Damage  30  44  61  78  95  116  137  2 
Move Clouds and See the Sun  Damage  69  102  142  181  222  271  318*  3 
Embracing the Wind  Damage  20  29  41  52  63  78  91  1 
Immortals Showing the Path  Stamina Debuff  NA  NA  NA  35  40  45  NA  1 
Rosy Clouds Slowly Rise  HP/s  NA  NA  NA  160  NA  NA  NA  8s 
Rosy Clouds Slowly Rise  Yin Damage Buff  10  12  14  16  NA  NA  26  30s 
Meridian Breaking  Heal  NA  NA  NA  NA  NA  NA  NA  11 
Meridian Breaking  Damage  168  247*  344*  439  538  659  774*  11 
Morning Clouds and Evening Rain  Damage  50  73  101  129  158  194  228  1 

Attribute Scaling 
Skill  Melee Damage  Ranged Damage  Internal Attack Damage   
Passing Clouds    30%   
Move Clouds and See the Sun    42%   
Embracing the Wind    30%   
Immortals Showing the Path      
Rosy Clouds Slowly Rise (HP/s)    42%   
Rosy Clouds Slowly Rise (Yin Damage Buff)    10%   
Meridian Breaking  41%   42%   
Morning Clouds and Evening Rain    60%   

Golden Diamond Soft Palm
Zerg fighting style, has a ranged heavy nuke with builtin snare on short CD and the shield move.

 Name  Type  CD  Range  Hits  Comments  
Golden Diamond Soft Palm  Fists - Internal - Soft - http://www.youtube.com/watch?v=wb_n8bgeOSU 
  Buddhist Heart Subdues The Devil  Overt  2s  20m  Target  Slow cast time, fairly heavy damage, each hit puts a short 20% snare on the target, stacking up to 3x. 
  Intrepid Spirit  Overt  8s  20m  Target  Instant cast long-range attack but less damage than Buddhist and slower CD, if enemy is in the air it will knock them away. 
  Spirit Wind Pushes the Cloud  Overt, dash  6s  3m  Target, frontal  Dash to target, hit 3x 
  Five Chi Radiating Joy  Feint  2s  Melee  Frontal  Successful block break reduces the opponent's rage. 
  Holding Sand Against The Current  Block  1s   Self  Successful parry puts a snare like Buddhist Heart, 20% stack up to 3x. Very useful in pvp. 
  Auspicious Beginning  Utility  6s  20m?  Target, self  Does a PBAOE knockback and heals the caster regardless of who's targeted. Heals for less than Rosy Clouds Slowly Rise. 
  Buddha's Golden Aura  Rage  10s   Self  PBAE buff affects you and any team/raidmates in the circle with a short duration shield, gives a flat % reduction to damage while effective, dependent on level of skill(50-75%). 

Scaling
Projected values are starred.

Level Scaling 
Skill  Modifier  1  2  3  4  5  6  7  Hits 
Buddhist Heart Subdues the Devil  Damage    150  191  234  287   1 
Auspicious Beginning  Damage  NA  NA  NA  NA  NA  NA  NA  1 
Five Chi Radiating Joy  Damage   33  46      1 
Holding Sand Against the Current  Static  -  -  -  -  -  -  -  - 
Spirit Wind Pushes the Cloud  Damage  56  83  115  147  180  221   2 
Buddha's Golden Aura  Resistance  NA  NA  NA  NA  NA  NA  NA  - 
Intrepid Spirit  Damage  56  83  115  147  180  221   1 

Attribute Scaling 
Skill  Melee Damage  Ranged Damage  Internal Attack Damage   
Buddhist Heart Subdues the Devil    38%   
Auspicious Beginning      
Five Chi Radiating Joy    30%   
Holding Sand Against the Current      
Spirit Wind Pushes the Cloud    30%   
Buddha's Golden Aura      
Intrepid Spirit    30%   

Departing Sting Manual
Group/pve fighting stance. PBAE stun very useful, if tanking you can build up special rage counters (Parting Sorrow) that will make the second pbae (Departed Kin) do a ton of damage. Damage output is very reliant on whether you can build those counters, though.

 Name  Type  CD  Range  Hits  Comments  
Departing Sting  Double Stings - External - Soft - http://www.youtube.com/watch?v=BfL6yRJKPh0 
  Kindred Death  Overt  2s  Melee  Cone  Basic attack, adds a Parting stack per mob hit 
  Sorrow of Parting  Overt, dash  6s  3m  Target, cone  Dash, adds rage depending on Parting stacks, 3x attack. 
  Loathesome Cloud and Rains  Overt  8s  melee  PBAE  Short hop up and drop down, PBAE stun. If you're already in the air then instantaneous execution. Not unblockable, the tooltip lies. 
  Departed Kin  Overt  8s  melee  PBAE  PBAE damage move, if you're in the air it turns into a ground-targeted AOE and knocks them away from the center if they are stunned from Clouds . If you're on the ground it will not do the knockback and executes in place. Damage inflicted is dependent on number of Parting stacks. 
  Shadow and Spirit Depart  Feint  2s  melee  Cone  Successful block reduces the opponent's rage and inflicts additional softness damage based on how much rage was removed. 
  Far and Removed  Block  1s   Self  Each successful parry adds one Parting stack, pretty much required if using this set. Also adds Rage, which is HUGELY important for tanking. Max this and Golden Buddha Aura first to be raid-tank ready as soon as possible. 
  Transcend the Worldly  Utility  30s   Self  Additive self-buff that puts a Death Do Us Part stack on you for 10s - increases movement speed and attack damage (unknown amount). Definitely decreases internal and external defense per tick, with external decreasing far more. Unsure if its a static value or percentage based but at level 1 it dropped my external defense to 0 at 355 external, and 10 points of internal. Says that it also adds damage based on Parting stacks, unknown if additive to Departed Kin damage as well. 
  Death Do Us Part  Rage  10s   Self  Self buff rage. Increases movement speed, damage, and defense. 

Scaling
Projected values are starred.

Level Scaling 
Skill  Modifier  1  2  3  4  5  6  7  Hits 
Kindred Death  Damage  30  44  61  78  95  116  137  1 
Kindred Death  Max Stacks  20  25  30  35  40    1 
Parting Sorrow  Damage  50  73  101  129  158  194  228  3 
Loathsome Clouds and Rain  Damage  50  73  101  129  158  194  228  1 
Shadow and Spirit Depart  Damage  20  29  41  52  63  78  91  2 
Far and Removed  Rage  0.5  1  1.5  2  2~+1  2~+1  3  - 
Departed Kin  Damage  50  73  101  129  158  194  228  1 
Transcend the Worldly  Cooldown  30  28  26   ?  20  18  16  15s 
Death Do Us Part  Duration  10  12  14  16  20  20  20  - 

Attribute Scaling 
Skill  Melee Damage  Ranged Damage  Internal Attack Damage   
Kindred Death    30%   
Parting Sorrow    30%   
Loathsome Clouds and Rain    30%   
Shadow and Spirit Depart    30%   
Far and Removed      
Departed Kin    30%   
Transcend the Worldly      
Death Do Us Part      

Yu Nv Sword Technique
 Name  Type  CD  Range  Hits  Comments  File:Yu Nv Sword.jpg
Yu Nv Sword  Single Sword - Internal - Soft - http://v.youku.com/v_show/id_XNDU1MzQ2MDY4.html 
 Counterstrike of Mulan  Overt  2s  5m  Cone  Can be charged. If charged fully, gains super armor and launches enemies. 
 Touching the Osier  Feint  2s  5m  Cone  After defence break, launches enemy and add 3 stacks of "Hidden Force" 
 Roam the World  Overt,Charge  6s  3m  Target  2 hits, adds a single stack of "Hidden Force" 
 Respectful  Overt  6s  5m  PBAE  Knocks up surrounding enemies, hitting 5 times. Adds 1 stack of "Hidden Force" 
 Daisy Garden  Overt  8s  20m  Target  Hits airborne target, target is knocked down and enemies around target will receive damage. Consumes all "Hidden Force" stacks for additional damage. 
 White Jade Bracelet  Block  1s   Self  When stacks of "Hidden Force" is present, each successful block applies a buff which prevents knockdowns, knockbacks, knocked out of the air. 
 Peep Under the Cold Moon  Rage  10s  3m  Target  Deals damage to target over 8 hits. Each hit will deal extra damage according to the number of "Hidden Force" stacks. 
 Colored Eyebrows  Overt  10s  3m  Target  Launches target, can be used twice in quick succession, each hit adding 1 stack of "Hidden Force". Can only be used against airborne targets. 

Scaling
Projected values are starred.

Level Scaling 
Skill  Modifier  1  2  3  4  5  6  7  Hits 
Counterstrike of Mulan  Damage  83        1 
Touching the Osier  Damage  55        1 
Roam the World  Damage  138        2 
Colored Eyebrows  Damage  103        1 
Respectful  Damage  138        5 
Daisy Garden  Damage  138        1 
White Jade Bracelet  Buff         
Peep Under the Cold Moon  Damage  578        8 

Attribute Scaling 
Skill  Melee Damage  Ranged Damage  Internal Attack Damage   
Counterstrike of Mulan    19%   
Touching the Osier    29%   
Roam the World    29%   
Colored Eyebrows    29%   
Respectful    29%   
Daisy Garden    29%   
White Jade Bracelet      
Peep Under the Cold Moon  125%   125%   

Synergy
All scholar sets are useful to Emei, as well as anything that is yin and scales on Breath:

Boundless Sword for support with Sky Ballistic and Turn Weapon Around for personal force regen.

Flower Sword for spin and rage

Leisure Kick for straight up damage without a new weapon.

Breeze Sword is relatively cheap, provides Emei with some much needed control, and has a rage that pairs very well with Far and Removed. Can also be used to build rage and soften up opponents before moving with with Meridian Breaking.

Snow Palm (good luck!) also scales off breath and is yin.

Tangmen are also yin but their sets scale off of brawn/balance. It might be feasible to be ok with darts with the increased balance in Emei 3rd but it's still not great.

Sacred Places

As a Yin and Softness school, your main internal gets 10% bonus cultivation in Snow and Cave sacred places, and 20% in Water.
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